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API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/SoundClassGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphSchema
- USoundClassGraphSchema
References
| Module | AudioEditor |
| Header | /Engine/Source/Editor/AudioEditor/Classes/SoundClassGraph/SoundClassGraphSchema.h |
| Include | #include "SoundClassGraph/SoundClassGraphSchema.h" |
Syntax
class USoundClassGraphSchema : public UEdGraphSchema
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundClassGraphSchema
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | ConnectionCausesLoop
(
const UEdGraphPin* InputPin, |
Check whether connecting these pins would cause a loop |
Overridden from UEdGraphSchema
| Type | Name | Description | |
|---|---|---|---|
| void | BreakNodeLinks
(
UEdGraphNode& TargetNode |
Breaks all links from/to a single node | |
| void | BreakPinLinks
(
UEdGraphPin& TargetPin, |
Breaks all links from/to a single pin | |
| void | BreakSinglePinLink
(
UEdGraphPin* SourcePin, |
Breaks the link between two nodes. | |
| const FPinConnectionResponse | CanCreateConnection
(
const UEdGraphPin* A, |
Determine if a connection can be created between two pins. | |
| void | DroppedAssetsOnGraph
(
const TArray< struct FAssetData >& Assets, |
Called when asset(s) are dropped onto a graph background. | |
| void | GetContextMenuActions
(
UToolMenu* Menu, |
Gets actions that should be added to the right-click context menu for a node or pin | |
| void | GetGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
Get all actions that can be performed when right clicking on a graph or drag-releasing on a graph from a pin | |
| FName | Returns parent context menu name | ||
| FLinearColor | GetPinTypeColor
(
const FEdGraphPinType& PinType |
Gets the draw color of a pin based on it's type. | |
| bool | ShouldHidePinDefaultValue
(
UEdGraphPin* Pin |
If we should disallow viewing and editing of the supplied pin | |
| bool | TryCreateConnection
(
UEdGraphPin* A, |
Try to make a connection between two pins. |