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Action to paste clipboard contents into the graph
| Name | FSoundCueGraphSchemaAction_Paste |
| Type | struct |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
| Include Path | #include "SoundCueGraph/SoundCueGraphSchema.h" |
Syntax
USTRUCT ()
struct FSoundCueGraphSchemaAction_Paste : public FEdGraphSchemaAction
Inheritance Hierarchy
- FEdGraphSchemaAction → FSoundCueGraphSchemaAction_Paste
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SoundCueGraph/SoundCueGraphSchema.h | |||
FSoundCueGraphSchemaAction_Paste
(
FText InNodeCategory, |
SoundCueGraph/SoundCueGraphSchema.h |
Functions
Public
Overridden from FEdGraphSchemaAction
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
SoundCueGraph/SoundCueGraphSchema.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
SoundCueGraph/SoundCueGraphSchema.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
SoundCueGraph/SoundCueGraphSchema.h | ||
virtual UEdGraphNode * PerformAction
(
UEdGraph* ParentGraph, |
SoundCueGraph/SoundCueGraphSchema.h |