Navigation
API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/FSoundCueGraphSchemaAction_NewFr-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SoundCueGraph/SoundCueGraphSchema.h | |||
FSoundCueGraphSchemaAction_NewFromSelected
(
FText InNodeCategory, |
SoundCueGraph/SoundCueGraphSchema.h |
FSoundCueGraphSchemaAction_NewFromSelected()
| Name | FSoundCueGraphSchemaAction_NewFromSelected |
| Type | function |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
| Include Path | #include "SoundCueGraph/SoundCueGraphSchema.h" |
FSoundCueGraphSchemaAction_NewFromSelected()
FSoundCueGraphSchemaAction_NewFromSelected(FText, FText, FText, const int32)
| Name | FSoundCueGraphSchemaAction_NewFromSelected |
| Type | function |
| Header File | /Engine/Source/Editor/AudioEditor/Classes/SoundCueGraph/SoundCueGraphSchema.h |
| Include Path | #include "SoundCueGraph/SoundCueGraphSchema.h" |
FSoundCueGraphSchemaAction_NewFromSelected
(
FText InNodeCategory,
FText InMenuDesc,
FText InToolTip,
const int32 InGrouping
)