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API > API/Editor > API/Editor/AudioEditor > API/Editor/AudioEditor/FSoundCueEditorUtilities
References
Module | AudioEditor |
Header | /Engine/Source/Editor/AudioEditor/Public/SoundCueEditorUtilities.h |
Include | #include "SoundCueEditorUtilities.h" |
Source | /Engine/Source/Editor/AudioEditor/Private/SoundCueEditorUtilities.cpp |
static TSet< UObject &42; > GetSelectedNodes
&40;
const UEdGraph &42; Graph
&41;
Remarks
Get the currently selected set of nodes