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API > API/Editor > API/Editor/AudioEditor
| Name | FAudioEditorDeviceSettings |
| Type | struct |
| Header File | /Engine/Source/Editor/AudioEditor/Public/AudioEditorModule.h |
| Include Path | #include "AudioEditorModule.h" |
Syntax
struct FAudioEditorDeviceSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bUseSystemDevice | bool | AudioEditorModule.h | ||
| DeviceId | FString | AudioEditorModule.h |