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API > API/Editor > API/Editor/AnimationBlueprintLibrary > API/Editor/AnimationBlueprintLibrary/UAnimationBlueprintLibrary
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSmartName RetrieveSmartNameForCurve
(
const UAnimSequence* AnimationSequence, |
AnimationBlueprintLibrary.h | ||
static bool RetrieveSmartNameForCurve
(
const UAnimSequence* AnimationSequence, |
AnimationBlueprintLibrary.h |
RetrieveSmartNameForCurve(const UAnimSequence *, FName, FName)
| Name | RetrieveSmartNameForCurve |
| Type | function |
| Header File | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h |
| Include Path | #include "AnimationBlueprintLibrary.h" |
static FSmartName RetrieveSmartNameForCurve
(
const UAnimSequence * AnimationSequence,
FName CurveName,
FName ContainerName
)
RetrieveSmartNameForCurve(const UAnimSequence *, FName, FName, FSmartName &)
| Name | RetrieveSmartNameForCurve |
| Type | function |
| Header File | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimationBlueprintLibrary.h |
| Include Path | #include "AnimationBlueprintLibrary.h" |
static bool RetrieveSmartNameForCurve
(
const UAnimSequence * AnimationSequence,
FName CurveName,
FName ContainerName,
FSmartName & SmartName
)