Navigation
| Name | AnimationBlueprintLibrary |
| Type | Editor |
| Location | /Engine/Source/Editor/AnimationBlueprintLibrary/ |
| Module Build Rules | AnimationBlueprintLibrary.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FOnNotifyReplaced | Delegate called when a notify was replaced |
| FOnNotifyStateReplaced | Delegate called when a notify state was replaced |
| UAnimationAttributeBlueprintLibrary | |
| UAnimationBlueprintLibrary | Blueprint library for altering and analyzing animation / skeletal data |
| UAnimPoseExtensions | Script exposed functionality for populating, retrieving data from and setting data on FAnimPose |
| UK2Node_BaseAttributeActionNode | Base node implementation to reduce duplicated behaviour for different BlueprintLibrary functions |
| UK2Node_GetAttributeKeyGeneric | |
| UK2Node_GetAttributeKeysGeneric | |
| UK2Node_SetAttributeKeyGeneric | |
| UK2Node_SetAttributeKeysGeneric |
Structs
| Name | Remarks |
|---|---|
| FAnimPose | Script friendly representation of an evaluated animation bone pose |
| FAnimPoseEvaluationOptions |
Enums
Public
| Name | Remarks |
|---|---|
| EAnimDataEvalType | |
| EAnimPoseSpaces | |
| ESmartNameContainerType |