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API > API/Editor > API/Editor/AnimationBlueprintLibrary > API/Editor/AnimationBlueprintLibrary/UAnimPoseExtensions
References
| Module | AnimationBlueprintLibrary |
| Header | /Engine/Source/Editor/AnimationBlueprintLibrary/Public/AnimPose.h |
| Include | #include "AnimPose.h" |
| Source | /Engine/Source/Editor/AnimationBlueprintLibrary/Private/AnimPose.cpp |
static FTransform GetSocketPose
&40;
const FAnimPose & Pose,
FName SocketName,
EAnimPoseSpaces Space
&41;
Remarks
Retrieves the transform for the provided socket name from a pose Transform in requested space for bone if found, otherwise return identity transform
Parameters
| Name | Description |
|---|---|
| Pose | Anim Pose to retrieve the transform from |
| SocketName | Name of the socket to retrieve |
| Space | Space in which the transform should be retrieved |