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API > API/Editor > API/Editor/AnimationBlueprintEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UAnimationBlueprintEditorSettings
References
| Module | AnimationBlueprintEditor |
| Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h |
| Include | #include "AnimationBlueprintEditorSettings.h" |
Syntax
class UAnimationBlueprintEditorSettings : public UObject
Remarks
Settings for the Animation Blueprint Editor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bPoseWatchSelectedNodes | If true, automatically pose watch selected nodes. | |
| bool | bShowGraphCornerText | Whether to display the corner text in an animation graph. | |
| FOnUpdateSettingsMulticaster | OnSettingsChange |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FDelegateHandle | RegisterOnUpdateSettings
(
const FOnUpdateSettingsMulticaster::FDelegate& Delegate |
||
| void | UnregisterOnUpdateSettings
(
FDelegateHandle Object |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |
Typedefs
| Name | Description |
|---|---|
| FOnUpdateSettingsMulticaster |