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API > API/Editor > API/Editor/AnimationBlueprintEditor > API/Editor/AnimationBlueprintEditor/UAnimationBlueprintEditorSetting-
- UObject::PostEditChangeProperty()
- UAnimationBlueprintEditorSettings::PostEditChangeProperty()
References
| Module | AnimationBlueprintEditor |
| Header | /Engine/Source/Editor/AnimationBlueprintEditor/Public/AnimationBlueprintEditorSettings.h |
| Include | #include "AnimationBlueprintEditorSettings.h" |
| Source | /Engine/Source/Editor/AnimationBlueprintEditor/Private/AnimationBlueprintEditorSettings.cpp |
virtual void PostEditChangeProperty
&40;
struct FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
| Name | Description |
|---|---|
| PropertyThatChanged | the property that was modified |