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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationStateMachineSchema
- UEdGraphSchema::TryCreateConnection()
- UAnimationStateMachineSchema::TryCreateConnection()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h |
Include | #include "AnimationStateMachineSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp |
virtual bool TryCreateConnection
&40;
UEdGraphPin &42; A,
UEdGraphPin &42; B
&41; const
Remarks
Try to make a connection between two pins. True if a connection was made/broken (graph was modified); false if the connection failed and had no side effects.
Parameters
Name | Description |
---|---|
A | The first pin. |
B | The second pin. |