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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimationStateMachineSchema
- UEdGraphSchema::GetAssetsPinHoverMessage()
- UAnimationStateMachineSchema::GetAssetsPinHoverMessage()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimationStateMachineSchema.h |
Include | #include "AnimationStateMachineSchema.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimationStateMachineSchema.cpp |
virtual void GetAssetsPinHoverMessage
&40;
const TArray< FAssetData > & Assets,
const UEdGraphPin &42; HoverPin,
FString & OutTooltipText,
bool & OutOkIcon
&41; const
Remarks
Allows schema to generate a tooltip (icon & message) when the specified asset(s) are dragged over the specified pin