Navigation
API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimationConduitGraphSchema
- UEdGraphSchema::ShouldAlwaysPurgeOnModification()
- UEdGraphSchema_K2::ShouldAlwaysPurgeOnModification()
- UAnimationConduitGraphSchema::ShouldAlwaysPurgeOnModification()
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimationConduitGraphSchema.h |
| Include | #include "AnimationConduitGraphSchema.h" |
virtual bool ShouldAlwaysPurgeOnModification&40;&41; const
Remarks
When a node is removed, this method determines whether we should remove it immediately or use the old (slower) code path that results in all node being recreated: