Navigation
API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UEdGraphNode
- UAnimStateNodeBase
- UAnimStateAliasNode
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimStateAliasNode.h |
| Include | #include "AnimStateAliasNode.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimStateAliasNode : public UAnimStateNodeBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bGlobalAlias | ||
| FString | StateAliasName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimStateAliasNode
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | AutowireNewNode
(
UEdGraphPin* FromPin |
||
| bool | |||
| UAnimStateNodeBase * | Returns null if aliasing more than one state. | ||
| FName | |||
| const TSet< TWeakObjectPtr< UAnimStateNodeBase > > & | |||
| TSet< TWeakObjectPtr< UAnimStateNodeBase > > & | |||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
||
| FText | |||
| void | |||
| void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
Overridden from UAnimStateNodeBase
| Type | Name | Description | |
|---|---|---|---|
| FString | Name used as a seed when pasting nodes. | ||
| UEdGraphPin * | GetInputPin () |
||
| UObject * | |||
| UEdGraphPin * | GetOutputPin () |
||
| FString | GetStateName () |
||
| void | OnRenameNode
(
const FString& NewName |
||
| void | |||
| void | Serialize
(
FArchive& Ar |
UObject. |