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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_TransitionResult
- UK2Node::IsNodeRootSet()
- UAnimGraphNode_TransitionResult::IsNodeRootSet()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_TransitionResult.h |
Include | #include "AnimGraphNode_TransitionResult.h" |
virtual bool IsNodeRootSet&40;&41; const
Remarks
Query if this node should be kept as part of the root set during the pruning stage of compilation. Prevents the node being pruned as isolated.