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API > API/Editor > API/Editor/AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UAnimGraphNode_Base
- UAnimGraphNode_SkeletalControlBase
- UAnimGraphNode_Trail
References
| Module | AnimGraph |
| Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Trail.h |
| Include | #include "AnimGraphNode_Trail.h" |
Syntax
class UAnimGraphNode_Trail : public UAnimGraphNode_SkeletalControlBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| FAnimNode_Trail | Node |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimGraphNode_Trail
(
const FObjectInitializer& ObjectInitializer |
Overridden from UAnimGraphNode_SkeletalControlBase
| Type | Name | Description | |
|---|---|---|---|
| FText | Returns the short descriptive name of the controller. | ||
| const FAnimNode_SkeletalControlBase * | GetNode () |
Overridden from UAnimGraphNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | CustomizePinData
(
UEdGraphPin* Pin, |
Customize pin data based on the input | |
| void | Draw
(
FPrimitiveDrawInterface* PDI, |
Draw function for supporting visualization. | |
| void | OnNodeSelected
(
bool bInIsSelected, |
Selection notification callback. |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| FText | Virtual FString GetNodeNativeTitle(ENodeTitleType::Type TitleType) const override; |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. | |
| void | Handles reading, writing, and reference collecting using FArchive. |