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API > API/Editor > API/Editor/AnimGraph
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| Name |
UAnimGraphNode_StateMachine |
| Type |
class |
| Header File |
/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_StateMachine.h |
| Include Path |
#include "AnimGraphNode_StateMachine.h" |
Syntax
UCLASS (MinimalAPI)
class UAnimGraphNode_StateMachine : public UAnimGraphNode_StateMachineBase
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Node |
FAnimNode_StateMachine |
Runtime state machine representation (empty; populated during compilation) |
AnimGraphNode_StateMachine.h |
- EditAnywhere
- Category=Settings
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Interface for derived classes to implement. |
AnimGraphNode_StateMachine.h |
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