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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_LayeredBoneBlend
- UEdGraphNode::GetNodeTitle()
- UAnimGraphNode_LayeredBoneBlend::GetNodeTitle()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_LayeredBoneBlend.h |
Include | #include "AnimGraphNode_LayeredBoneBlend.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_LayeredBoneBlend.cpp |
virtual FText GetNodeTitle
&40;
ENodeTitleType::Type TitleType
&41; const
Remarks
Gets the name of this node, shown in title bar