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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
Arguments used to construct a property binding widget.
| Name | FAnimPropertyBindingWidgetArgs |
| Type | struct |
| Header File | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
| Include Path | #include "AnimGraphNode_Base.h" |
Syntax
struct FAnimPropertyBindingWidgetArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimPropertyBindingWidgetArgs
(
const TArray< UAnimGraphNode_Base* >& InNodes, |
AnimGraphNode_Base.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FOnGetOptionalPins | TBaseDelegate_TwoParams< void, UAnimGraphNode_Base *, TArrayView< FOptionalPinFromProperty > & > | Delegate used to to access property bindings to modify for the specified node. | AnimGraphNode_Base.h |
| FOnSetPinVisibility | TBaseDelegate_ThreeParams< void, UAnimGraphNode_Base *, bool, int32 > | Delegate used to set pin visibility. | AnimGraphNode_Base.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BindingName | FName | The name of the property we are binding to. | AnimGraphNode_Base.h | |
| bOnGraphNode | bool | Whether this is for display on a graph node. | AnimGraphNode_Base.h | |
| bPropertyIsOnFNode | bool | Whether the property is on the FAnimNode_Base of this anim node. | AnimGraphNode_Base.h | |
| MenuExtender | TSharedPtr< FExtender > | Menu extender used to add custom entries in the binding menu. | AnimGraphNode_Base.h | |
| Nodes | TArray< UAnimGraphNode_Base * > | The nodes to display the binding for. | AnimGraphNode_Base.h | |
| OnGetOptionalPins | FOnGetOptionalPins | AnimGraphNode_Base.h | ||
| OnSetPinVisibility | FOnSetPinVisibility | AnimGraphNode_Base.h | ||
| OptionalPinIndex | int32 | The optional pin index that refers to this pin. | AnimGraphNode_Base.h | |
| PinName | FName | The name of the pin. | AnimGraphNode_Base.h | |
| PinProperty | FProperty * | The pin property for this binding. | AnimGraphNode_Base.h |