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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/UAnimGraphNode_Base
- UAnimGraphNode_Base::BakeDataDuringCompilation()
- UAnimGraphNode_MotionMatching::BakeDataDuringCompilation()
- UAnimGraphNode_BlendStack::BakeDataDuringCompilation()
- UAnimGraphNode_Slot::BakeDataDuringCompilation()
- UAnimGraphNode_BlendSpacePlayer::BakeDataDuringCompilation()
- UAnimGraphNode_BlendSpaceGraph::BakeDataDuringCompilation()
- UAnimGraphNode_BlendSpaceEvaluator::BakeDataDuringCompilation()
- UAnimGraphNode_SequenceEvaluator::BakeDataDuringCompilation()
- UAnimGraphNode_RotationOffsetBlendSpaceGraph::BakeDataDuringCompilation()
- UAnimGraphNode_SequencePlayer::BakeDataDuringCompilation()
- UAnimGraphNode_BlendListByEnum::BakeDataDuringCompilation()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_Base.h |
Include | #include "AnimGraphNode_Base.h" |
virtual void BakeDataDuringCompilation
&40;
FCompilerResultsLog & MessageLog
&41;
Remarks
Gives each visual node a chance to update the node template before it is inserted in the compiled class.