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Unreal Engine C++ API Reference > Editor > AnimGraph > UAnimGraphNode_AnimDynamics
- UAnimGraphNode_Base::GetOnScreenDebugInfo()
- UAnimGraphNode_AnimDynamics::GetOnScreenDebugInfo()
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_AnimDynamics.h |
Include | #include "AnimGraphNode_AnimDynamics.h" |
Source | /Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_AnimDynamics.cpp |
virtual void GetOnScreenDebugInfo
&40;
TArray< FText > & DebugInfo,
FAnimNode_Base &42; RuntimeAnimNode,
USkeletalMeshComponent &42; PreviewSkelMeshComp
&41; const