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API > API/Editor > API/Editor/AnimGraph > API/Editor/AnimGraph/IAnimBlueprintVariableCreationCo-
Description
Create a class variable in the current class. Note that no name confick resolution is performed, if a unique name is needed, use CreateUniqueVariable
| Name | CreateVariable |
| Type | function |
| Header File | /Engine/Source/Editor/AnimGraph/Public/IClassVariableCreator.h |
| Include Path | #include "IClassVariableCreator.h" |
FProperty * CreateVariable
(
const FName Name,
const FEdGraphPinType & Type
)