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Context passed to IClassVariableCreator::CreateClassVariablesFromBlueprint
| Name | IAnimBlueprintVariableCreationContext |
| Type | class |
| Header File | /Engine/Source/Editor/AnimGraph/Public/IClassVariableCreator.h |
| Include Path | #include "IClassVariableCreator.h" |
Syntax
class IAnimBlueprintVariableCreationContext
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FProperty * CreateUniqueVariable
(
UObject* InForObject, |
Create a uniquely named variable corresponding to an object in the current class. | IClassVariableCreator.h | |
FProperty * CreateVariable
(
const FName Name, |
Create a class variable in the current class. | IClassVariableCreator.h |