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TObjectPtr< UClass > |
AnimInstanceClass |
The instance class the spawned getter is defined on. |
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FText |
CachedTitle |
Title to use for the spawned node. |
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TObjectPtr< UField > |
Getter |
The UFunction (as a UField) |
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FString |
GetterContextString |
String of combined valid contexts for the spawned getter. |
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TObjectPtr< const UAnimBlueprint > |
SourceBlueprint |
The blueprint the getter is valid within. |
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TObjectPtr< UAnimGraphNode_Base > |
SourceNode |
The node the spawned getter accesses, if any. |
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TObjectPtr< UAnimStateNodeBase > |
SourceStateNode |
The state node the spawned getter accesses. |