Navigation
Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
- FAnimInstanceProxy
- FAnimPreviewAttacheInstanceProxy
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/AnimPreviewAttacheInstance.h |
Include | #include "AnimPreviewAttacheInstance.h" |
Syntax
struct FAnimPreviewAttacheInstanceProxy : public FAnimInstanceProxy
Remarks
Proxy override for this UAnimInstance-derived class
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FAnimPreviewAttacheInstanceProxy
(
UAnimInstance* InAnimInstance |
Overridden from FAnimInstanceProxy
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | Evaluate
(
FPoseContext& Output |
Evaluate override point |
![]() ![]() |
void | Initialize
(
UAnimInstance* InAnimInstance |
Called when our anim instance is being initialized |
![]() ![]() |
void | PreUpdate
(
UAnimInstance* InAnimInstance, |
Called before update so we can copy any data we need |
![]() ![]() |
void | UpdateAnimationNode
(
const FAnimationUpdateContext& InContext |
Updates the anim graph |