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Unreal Engine C++ API Reference > Editor > AddContentDialog
References
Module | AddContentDialog |
Header | /Engine/Source/Editor/AddContentDialog/Public/FeaturePackContentSource.h |
Include | #include "FeaturePackContentSource.h" |
Syntax
class FLocalizedTextArray
Constructors
Type | Name | Description | |
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FLocalizedTextArray
(
FString InTwoLetterLanguage, |
Creates a new FLocalizedText |