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API > API/Editor > API/Editor/AIGraph > API/Editor/AIGraph/FGraphNodeClassData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
AIGraphTypes.h |
|
|
|
AIGraphTypes.h |
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AIGraphTypes.h |
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AIGraphTypes.h |
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FGraphNodeClassData()
| |
|
| Name |
FGraphNodeClassData |
| Type |
function |
| Header File |
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
| Include Path |
#include "AIGraphTypes.h" |
FGraphNodeClassData()
FGraphNodeClassData(UClass *, const FString &)
| |
|
| Name |
FGraphNodeClassData |
| Type |
function |
| Header File |
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
| Include Path |
#include "AIGraphTypes.h" |
| Source |
/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp |
FGraphNodeClassData
(
UClass * InClass,
const FString & InDeprecatedMessage
)
FGraphNodeClassData(const FTopLevelAssetPath &, UClass *)
| |
|
| Name |
FGraphNodeClassData |
| Type |
function |
| Header File |
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
| Include Path |
#include "AIGraphTypes.h" |
| Source |
/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp |
FGraphNodeClassData
(
const FTopLevelAssetPath & InGeneratedClassPath,
UClass * InClass
)
FGraphNodeClassData(const FString &, const FString &, const FString &, UClass *)
| |
|
| Name |
FGraphNodeClassData |
| Type |
function |
| Header File |
/Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
| Include Path |
#include "AIGraphTypes.h" |
| Source |
/Engine/Source/Editor/AIGraph/Private/AIGraphTypes.cpp |
FGraphNodeClassData
(
const FString & InAssetName,
const FString & InGeneratedClassPackage,
const FString & InClassName,
UClass * InClass
)