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API > API/Editor > API/Editor/AIGraph
| Name | FGraphNodeClassData |
| Type | struct |
| Header File | /Engine/Source/Editor/AIGraph/Classes/AIGraphTypes.h |
| Include Path | #include "AIGraphTypes.h" |
Syntax
USTRUCT ()
struct FGraphNodeClassData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| AIGraphTypes.h | |||
FGraphNodeClassData
(
UClass* InClass, |
AIGraphTypes.h | ||
FGraphNodeClassData
(
const FTopLevelAssetPath& InGeneratedClassPath, |
AIGraphTypes.h | ||
FGraphNodeClassData
(
const FString& InAssetName, |
AIGraphTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHideParent | uint32 | Set when class wants to hide parent class from selection (just one class up hierarchy) | AIGraphTypes.h | |
| bIsHidden | uint32 | Set when child class masked this one out (e.g. always use game specific class instead of engine one) | AIGraphTypes.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetName | FString | Path to class if it's not loaded yet | AIGraphTypes.h | |
| Category | FText | User-defined category for this class | AIGraphTypes.h | |
| Class | TWeakObjectPtr< UClass > | Pointer to uclass | AIGraphTypes.h | |
| ClassName | FString | Resolved name of class from asset data | AIGraphTypes.h | |
| DeprecatedMessage | FString | Message for deprecated class | AIGraphTypes.h | |
| GeneratedClassPackage | FString | AIGraphTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetCategory() |
AIGraphTypes.h | ||
UClass * GetClass
(
bool bSilent |
AIGraphTypes.h | ||
FString GetClassName() |
AIGraphTypes.h | ||
FString GetDeprecatedMessage() |
AIGraphTypes.h | ||
FString GetDisplayName() |
AIGraphTypes.h | ||
FString GetPackageName() |
AIGraphTypes.h | ||
FText GetTooltip() |
AIGraphTypes.h | ||
bool IsAbstract() |
AIGraphTypes.h | ||
bool IsBlueprint() |
AIGraphTypes.h | ||
bool IsDeprecated() |
AIGraphTypes.h | ||
FString ToString() |
AIGraphTypes.h |