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API > API/Editor > API/Editor/AIGraph > API/Editor/AIGraph/FAIGraphConnectionDrawingPolicy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DrawSplineWithArrow
(
const FGeometry& StartGeom, |
AIGraphConnectionDrawingPolicy.h | ||
virtual void DrawSplineWithArrow
(
const FVector2f& StartPoint, |
AIGraphConnectionDrawingPolicy.h |
DrawSplineWithArrow(const FGeometry &, const FGeometry &, const FConnectionParams &)
| Name | DrawSplineWithArrow |
| Type | function |
| Header File | /Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h |
| Include Path | #include "AIGraphConnectionDrawingPolicy.h" |
| Source | /Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp |
virtual void DrawSplineWithArrow
(
const FGeometry & StartGeom,
const FGeometry & EndGeom,
const FConnectionParams & Params
)
DrawSplineWithArrow(const FVector2f &, const FVector2f &, const FConnectionParams &)
| Name | DrawSplineWithArrow |
| Type | function |
| Header File | /Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h |
| Include Path | #include "AIGraphConnectionDrawingPolicy.h" |
| Source | /Engine/Source/Editor/AIGraph/Private/AIGraphConnectionDrawingPolicy.cpp |
virtual void DrawSplineWithArrow
(
const FVector2f & StartPoint,
const FVector2f & EndPoint,
const FConnectionParams & Params
)