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API > API/Editor > API/Editor/AIGraph
| Name | FAIGraphConnectionDrawingPolicy |
| Type | class |
| Header File | /Engine/Source/Editor/AIGraph/Public/AIGraphConnectionDrawingPolicy.h |
| Include Path | #include "AIGraphConnectionDrawingPolicy.h" |
Syntax
class FAIGraphConnectionDrawingPolicy : public FConnectionDrawingPolicy
Inheritance Hierarchy
- FConnectionDrawingPolicy → FAIGraphConnectionDrawingPolicy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAIGraphConnectionDrawingPolicy
(
int32 InBackLayerID, |
AIGraphConnectionDrawingPolicy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FVector2f ComputeSplineTangent
(
const FVector2f& Start, |
AIGraphConnectionDrawingPolicy.h | ||
virtual void DetermineWiringStyle
(
UEdGraphPin* OutputPin, |
AIGraphConnectionDrawingPolicy.h | ||
virtual void Draw
(
TMap< TSharedRef< SWidget >, FArrangedWidget >& PinGeometries, |
AIGraphConnectionDrawingPolicy.h | ||
virtual void DrawPreviewConnector
(
const FGeometry& PinGeometry, |
AIGraphConnectionDrawingPolicy.h | ||
virtual void DrawSplineWithArrow
(
const FGeometry& StartGeom, |
AIGraphConnectionDrawingPolicy.h | ||
virtual void DrawSplineWithArrow
(
const FVector2f& StartPoint, |
AIGraphConnectionDrawingPolicy.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Internal_DrawLineWithArrow
(
const UE::Slate::FDeprecateVector2DParameter& StartAnchorPoint, |
AIGraphConnectionDrawingPolicy.h |