| ActiveChords |
TArray< TSharedRef< FInputChord > > |
Input commands that executes this action |
Inputs/BuilderInput.h |
|
| BindingContext |
FName |
The context in which the UI command is active |
Inputs/BuilderInput.h |
|
| Bundle |
FName |
The bundle to group the UI command into. |
Inputs/BuilderInput.h |
|
| ButtonArgs |
FButtonArgs |
FButtonArgs, a type which can be used to create buttons with FToolbarBuilder |
Inputs/BuilderInput.h |
|
| DefaultChords |
FInputChord |
The default input chords for the UI command (can be invalid) |
Inputs/BuilderInput.h |
|
| Description |
FText |
Localized help text for the UI command |
Inputs/BuilderInput.h |
|
| Index |
int32 |
The index of the BuilderInput in whatever container it is in |
Inputs/BuilderInput.h |
|
| Name |
FName |
Name of the Input |
Inputs/BuilderInput.h |
|
| Tooltip |
FText |
The tooltip for the input |
Inputs/BuilderInput.h |
|
| UICommandInfo |
TSharedPtr< FUICommandInfo > |
FUICommandInfo, the basic Slate Class for defining user-facing commands, including their appearance and behavior in the UI |
Inputs/BuilderInput.h |
|
| UIStyle |
FName |
Brush name for icon to use in tool bars and menu items to represent the UI command in its toggled on (checked) state |
Inputs/BuilderInput.h |
|
| UserInterfaceType |
EUserInterfaceActionType |
The type of user interface to associated with this action |
Inputs/BuilderInput.h |
|