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API > API/Developer > API/Developer/UncontrolledChangelists > API/Developer/UncontrolledChangelists/FUncontrolledChangelistsModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool DoesFilePassCustomProjectFilter
(
const FString& InFilename |
Run the given file through the filter for all known custom projects. | UncontrolledChangelistsModule.h | |
static bool DoesFilePassCustomProjectFilter
(
const FString& InFilename, |
Run the given file through the filter for the given custom project. | UncontrolledChangelistsModule.h |
DoesFilePassCustomProjectFilter(const FString &)
Description
Run the given file through the filter for all known custom projects.
| Name | DoesFilePassCustomProjectFilter |
| Type | function |
| Header File | /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h |
| Include Path | #include "UncontrolledChangelistsModule.h" |
| Source | /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistsModule.cpp |
bool DoesFilePassCustomProjectFilter
(
const FString & InFilename
) const
DoesFilePassCustomProjectFilter(const FString &, const FSourceControlProjectInfo &)
Description
Run the given file through the filter for the given custom project.
| Name | DoesFilePassCustomProjectFilter |
| Type | function |
| Header File | /Engine/Source/Developer/UncontrolledChangelists/Public/UncontrolledChangelistsModule.h |
| Include Path | #include "UncontrolledChangelistsModule.h" |
| Source | /Engine/Source/Developer/UncontrolledChangelists/Private/UncontrolledChangelistsModule.cpp |
static bool DoesFilePassCustomProjectFilter
(
const FString & InFilename,
const FSourceControlProjectInfo & Project
)