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Visual ID for a node, generated by the tree map system
| Name | FTreeMapNodeVisualInfo |
| Type | struct |
| Header File | /Engine/Source/Developer/TreeMap/Public/ITreeMap.h |
| Include Path | #include "ITreeMap.h" |
Syntax
struct FTreeMapNodeVisualInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsInteractive | bool | True if the node is 'interactive'. | ITreeMap.h | |
| CenterTextFont | FSlateFontInfo | ITreeMap.h | ||
| Color | FLinearColor | Node color | ITreeMap.h | |
| Name2Font | FSlateFontInfo | ITreeMap.h | ||
| NameFont | FSlateFontInfo | Node fonts | ITreeMap.h | |
| NodeData | FTreeMapNodeData * | Pointer back to the node data this visual was originally created from | ITreeMap.h | |
| Position | FVector2D | Position for this node | ITreeMap.h | |
| Size | FVector2D | Size for this node | ITreeMap.h |