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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/GraphSeries.h |
Include | #include "Insights/ViewModels/GraphSeries.h" |
Syntax
class FGraphSeries
Variables
Type | Name | Description | |
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TArray< FBox > | Boxes | |
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TArray< FGraphSeriesEvent > | Events | |
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TArray< TArray< FVector2D > > | LinePoints | |
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TArray< FVector2D > | Points |
Constructors
Type | Name | Description | |
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FGraphSeries () |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | ||
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void | ComputeBaselineAndScale
(
const double InLowValue, |
Compute BaselineY and ScaleY so the [Low, High] Value range will correspond to [Top, Bottom] Y position range. |
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void | ||
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void | ||
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void | ||
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FString | FormatValue
(
double Value |
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double | GetBaselineY () |
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const FLinearColor & | ||
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const FLinearColor & | GetColor () |
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const FText & | ||
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const FGraphSeriesEvent * | GetEvent
(
const float PosX, |
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const FText & | GetName () |
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float | GetRoundedYForValue
(
double Value |
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double | GetScaleY () |
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double | GetValueForY
(
float Y |
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float | GetYForValue
(
double Value |
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bool | ||
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bool | ||
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bool | ||
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bool | IsDirty () |
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bool | ||
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bool | IsVisible () |
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void | SetBaselineY
(
const double InBaselineY |
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void | SetColor
(
FLinearColor InColor, |
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void | SetColor
(
FLinearColor InColor, |
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void | SetDescription
(
const FText& InDescription |
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void | SetDescription
(
const FString& InDescription |
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void | SetDescription
(
const TCHAR* InDescription |
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void | SetDirtyFlag () |
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void | SetHasEventDuration
(
bool bOnOff |
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void | SetName
(
const TCHAR* InName |
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void | ||
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void | ||
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void | SetScaleY
(
const double InScaleY |
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void | SetVisibility
(
bool bOnOff |
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void | UpdateAutoZoom
(
const float InTopY, |
Updates the track's auto-zoom. |
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bool | UpdateAutoZoomEx
(
const float InTopY, |
Updates the track's auto-zoom. |
Classes
Type | Name | Description | |
---|---|---|---|
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FBox |