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API > API/Developer > API/Developer/ToolWidgets > API/Developer/ToolWidgets/SCheckBoxList
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& Arguments |
SCheckBoxList.h | ||
void Construct
(
const FArguments& Arguments, |
SCheckBoxList.h | ||
void Construct
(
const FArguments& Arguments, |
SCheckBoxList.h |
Construct(const FArguments &)
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SCheckBoxList.h |
| Include Path | #include "SCheckBoxList.h" |
| Source | /Engine/Source/Developer/ToolWidgets/Private/SCheckBoxList.cpp |
void Construct
(
const FArguments & Arguments
)
Construct(const FArguments &, const TArray< FText > &, bool)
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SCheckBoxList.h |
| Include Path | #include "SCheckBoxList.h" |
| Source | /Engine/Source/Developer/ToolWidgets/Private/SCheckBoxList.cpp |
void Construct
(
const FArguments & Arguments,
const TArray < FText > & Items,
bool bIsChecked
)
Construct(const FArguments &, const TArray< TSharedRef< SWidget > > &, bool)
| Name | Construct |
| Type | function |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SCheckBoxList.h |
| Include Path | #include "SCheckBoxList.h" |
| Source | /Engine/Source/Developer/ToolWidgets/Private/SCheckBoxList.cpp |
void Construct
(
const FArguments & Arguments,
const TArray < TSharedRef < SWidget > > & Items,
bool bIsChecked
)