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Unreal Engine C++ API Reference > Developer > ToolMenus > FToolMenuSection > AddSubMenu
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h |
Include | #include "ToolMenuSection.h" |
Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuSection.cpp |
FToolMenuEntry & AddSubMenu
&40;
const FName InName,
const FToolUIActionChoice & InAction,
const TSharedRef< SWidget > & InWidget,
const FNewToolMenuChoice & InMakeMenu,
bool bShouldCloseWindowAfterMenuSelection
&41;