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API > API/Developer > API/Developer/ToolMenus > API/Developer/ToolMenus/FToolMenuSection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FToolMenuEntry & AddMenuEntry
(
const TSharedPtr< const FUICommandInfo >& InCommand, |
ToolMenuSection.h | ||
FToolMenuEntry & AddMenuEntry
(
const FName InNameOverride, |
ToolMenuSection.h | ||
FToolMenuEntry & AddMenuEntry
(
const FName InName, |
Add a menu entry to this section. | ToolMenuSection.h |
AddMenuEntry(const TSharedPtr< const FUICommandInfo > &, const TAttribute< FText > &, const TAttribute< FText > &, const TAttribute< FSlateIcon > &, const FName, const TOptional< FName >)
| Name | AddMenuEntry |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h |
| Include Path | #include "ToolMenuSection.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuSection.cpp |
FToolMenuEntry & AddMenuEntry
(
const TSharedPtr< const FUICommandInfo > & InCommand,
const TAttribute< FText > & InLabelOverride,
const TAttribute< FText > & InToolTipOverride,
const TAttribute< FSlateIcon > & InIconOverride,
const FName InTutorialHighlightName,
const TOptional< FName > InNameOverride
)
AddMenuEntry(const FName, const TSharedPtr< const FUICommandInfo > &, const TAttribute< FText > &, const TAttribute< FText > &, const TAttribute< FSlateIcon > &, const FName)
| Name | AddMenuEntry |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h |
| Include Path | #include "ToolMenuSection.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuSection.cpp |
FToolMenuEntry & AddMenuEntry
(
const FName InNameOverride,
const TSharedPtr< const FUICommandInfo > & InCommand,
const TAttribute< FText > & InLabelOverride,
const TAttribute< FText > & InToolTipOverride,
const TAttribute< FSlateIcon > & InIconOverride,
const FName InTutorialHighlightName
)
AddMenuEntry(const FName, const TAttribute< FText > &, const TAttribute< FText > &, const TAttribute< FSlateIcon > &, const FToolUIActionChoice &, const EUserInterfaceActionType, const FName)
Description
Add a menu entry to this section.
| Name | AddMenuEntry |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h |
| Include Path | #include "ToolMenuSection.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuSection.cpp |
FToolMenuEntry & AddMenuEntry
(
const FName InName,
const TAttribute< FText > & InLabel,
const TAttribute< FText > & InToolTip,
const TAttribute< FSlateIcon > & InIcon,
const FToolUIActionChoice & InAction,
const EUserInterfaceActionType UserInterfaceActionType,
const FName InTutorialHighlightName
)
A reference to the added menu entry.
Parameters
| Name | Remarks |
|---|---|
| InName | The FName of the added entry used to identify it. |
| InLabel | The user-visible label of this entry. |
| InToolTip | The user-visible tooltip of this entry. |
| InIcon | The user-visible icon of this entry. |
| InAction | The delegates to call to make this entry interactive. Supports more than just on-click delegates. See FToolUIActionChoice for more information. |
| UserInterfaceActionType | The type of user interface element (such as a checkbox) to use for this entry. See EUserInterfaceActionType for more options. |