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Color adjustment parameters.
| Name | FColorAdjustmentParameters |
| Type | struct |
| Header File | /Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h |
| Include Path | #include "TextureCompressorModule.h" |
Syntax
struct FColorAdjustmentParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FColorAdjustmentParameters() |
Constructor | TextureCompressorModule.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdjustBrightness | float | Brightness adjustment (scales HSV value) | TextureCompressorModule.h | |
| AdjustBrightnessCurve | float | Curve adjustment (raises HSV value to the specified power) | TextureCompressorModule.h | |
| AdjustHue | float | Hue adjustment (offsets HSV hue by value in degrees) | TextureCompressorModule.h | |
| AdjustMaxAlpha | float | Remaps the alpha to the specified min/max range (Non-destructive; Requires texture source art to be available.) | TextureCompressorModule.h | |
| AdjustMinAlpha | float | Remaps the alpha to the specified min/max range (Non-destructive; Requires texture source art to be available.) | TextureCompressorModule.h | |
| AdjustRGBCurve | float | RGB curve adjustment (raises linear-space RGB color to the specified power) | TextureCompressorModule.h | |
| AdjustSaturation | float | Saturation adjustment (scales HSV saturation) | TextureCompressorModule.h | |
| AdjustVibrance | float | "Vibrance" adjustment (HSV saturation algorithm adjustment) | TextureCompressorModule.h |