Navigation
API > API/Developer > API/Developer/TextureBuildUtilities
| |
|
| Name |
UE::TextureBuildUtilities:: |
| Type |
enum |
| Header File |
/Engine/Source/Developer/TextureBuildUtilities/Public/TextureBuildUtilities.h |
| Include Path |
#include "TextureBuildUtilities.h" |
Syntax
namespace UE
{
namespace TextureBuildUtilities
{
enum
{
PLACEHOLDER_TEXTURE_SIZE = 4,
}
}
}
Values
| Name |
Remarks |
| PLACEHOLDER_TEXTURE_SIZE |
The width and height of the placeholder gpu texture we create when the texture is cpu accessible. |