Navigation
API > API/Developer > API/Developer/TextureBuild
Inheritance Hierarchy
- IBuildFunction
- FTextureBuildFunction
References
| Module | TextureBuild |
| Header | /Engine/Source/Developer/TextureBuild/Public/TextureBuildFunction.h |
| Include | #include "TextureBuildFunction.h" |
Syntax
class FTextureBuildFunction : public UE::DerivedData::IBuildFunction
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | GetVersion
(
UE::DerivedData::FBuildVersionBuilder& Builder, |
Overridden from IBuildFunction
| Type | Name | Description | |
|---|---|---|---|
| void | Build
(
UE::DerivedData::FBuildContext& Context |
Build the output for the input in the build context. | |
| void | Configure
(
UE::DerivedData::FBuildConfigContext& Context |
Configure the build based on its constants. | |
| FGuid | GetVersion () |
Returns the version of the build function, which must change when the function changes. |