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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatform
- ITargetPlatform::PackageBuild()
- FTargetPlatformBase::PackageBuild()
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h |
Include | #include "Interfaces/ITargetPlatform.h" |
bool PackageBuild
&40;
const FString & InPackgeDirectory
&41;
Remarks
Package a build for the given platform bool true on success, false otherwise.
Parameters
Name | Description |
---|---|
InPackgeDirectory | The directory that contains what needs to be packaged. |