Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatform
- ITargetPlatform::IsClientOnly()
- TTargetPlatformBase::IsClientOnly()
- TNonDesktopTargetPlatformBase::IsClientOnly()
- TNonDesktopTargetPlatformBase::IsClientOnly()
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatform.h |
Include | #include "Interfaces/ITargetPlatform.h" |
bool IsClientOnly&40;&41; const
Remarks
Checks whether this platform is only a client (and must connect to a server to run). true if this platform must connect to a server.