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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Interfaces > API/Developer/TargetPlatform/Interfaces/IShaderFormat
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/IShaderFormat.h |
| Include | #include "Interfaces/IShaderFormat.h" |
virtual void AppendToKeyString
&40;
FString & KeyString
&41; const
Remarks
Appends shader key text to the provided key string for use in DDC unique key construction.
Parameters
| Name | Description |
|---|---|
| KeyString | String that will get shader key text appended to. |