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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Common > API/Developer/TargetPlatform/Common/FTargetPlatformBase
- ITargetPlatform::GetRayTracingShaderFormats()
- FTargetPlatformBase::GetRayTracingShaderFormats()
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
| Include | #include "Common/TargetPlatformBase.h" |
| Source | /Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp |
virtual void GetRayTracingShaderFormats
&40;
TArray< FName > & OutFormats
&41; const
Remarks
Gets the shader formats that support ray tracing for this target platform.
Parameters
| Name | Description |
|---|---|
| OutFormats | Will contain the shader formats. |