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Application terminate process messages Implements a message for terminating an application running on the device.
| Name | FTargetDeviceServiceTerminateLaunchedProcess |
| Type | struct |
| Header File | /Engine/Source/Developer/TargetDeviceServices/Public/TargetDeviceServiceMessages.h |
| Include Path | #include "TargetDeviceServiceMessages.h" |
Syntax
USTRUCT ()
struct FTargetDeviceServiceTerminateLaunchedProcess
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor. | TargetDeviceServiceMessages.h | ||
FTargetDeviceServiceTerminateLaunchedProcess
(
FName InVariant, |
Creates and initializes a new instance. | TargetDeviceServiceMessages.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AppID | FString | Holds the identifier of the application to launch. | TargetDeviceServiceMessages.h |
|
| Variant | FName | Holds the variant identifier of the target device to use. | TargetDeviceServiceMessages.h |
|