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API > API/Developer > API/Developer/SourceControl > API/Developer/SourceControl/ISourceControlState
| Name | FResolveInfo |
| Type | struct |
| Header File | /Engine/Source/Developer/SourceControl/Public/ISourceControlState.h |
| Include Path | #include "ISourceControlState.h" |
Syntax
struct FResolveInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BaseFile | FString | ISourceControlState.h | ||
| BaseRevision | FString | ISourceControlState.h | ||
| RemoteFile | FString | ISourceControlState.h | ||
| RemoteRevision | FString | ISourceControlState.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
ISourceControlState.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
ISourceControlState.h |