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API > API/Developer > API/Developer/SourceControl > API/Developer/SourceControl/ISourceControlProvider
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
bool bForceConnection |
Initialize source control provider. | ISourceControlProvider.h | |
virtual FInitResult Init
(
EInitFlags Flags |
Initialize source control provider. | ISourceControlProvider.h |
Init(bool)
Description
Initialize source control provider.
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h |
| Include Path | #include "ISourceControlProvider.h" |
void Init
(
bool bForceConnection
)
Parameters
| Name | Remarks |
|---|---|
| bForceConnection | If set, this flag forces the provider to attempt a connection to its server. |
Init(EInitFlags)
Description
Initialize source control provider.
| Name | Init |
| Type | function |
| Header File | /Engine/Source/Developer/SourceControl/Public/ISourceControlProvider.h |
| Include Path | #include "ISourceControlProvider.h" |
| Source | /Engine/Source/Developer/SourceControl/Private/ISourceControlProvider.cpp |
virtual FInitResult Init
(
EInitFlags Flags
)
A structure containing the result as well as any errors.
Parameters
| Name | Remarks |
|---|---|
| Flags | Used to specialize initialization behavior, |