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Unreal Engine C++ API Reference > Developer > SourceControl > ISourceControlProvider
Type | Name | Description | |
---|---|---|---|
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FSourceControlStatePtr | GetState
(
const FString& InFile, |
Helper overload for state retrieval, see GetState(). |
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FSourceControlStatePtr | GetState
(
const UPackage* InPackage, |
Helper overload for state retrieval, see GetState(). |
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FSourceControlChangelistStatePtr | GetState
(
const FSourceControlChangelistRef& InChangelist, |
Helper overload for state retrieval, see GetState(). |
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ECommandResult::Type | GetState
(
const TArray< FString >& InFiles, |
Get the state of each of the passed-in files. |
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ECommandResult::Type | GetState
(
const TArray< UPackage* >& InPackages, |
Helper overload for state retrieval, see GetState(). |
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ECommandResult::Type | GetState
(
const TArray< FSourceControlChangelistRef >& InChangelists, |
Get the state of each of the passed-in changelists. |