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API > API/Developer > API/Developer/SourceControl
An abstraction of a changelist under source control
| Name | ISourceControlChangelist |
| Type | class |
| Header File | /Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h |
| Include Path | #include "ISourceControlChangelist.h" |
Syntax
class ISourceControlChangelist : public TSharedFromThis< ISourceControlChangelist, ESPMode::ThreadSafe >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → ISourceControlChangelist
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~ISourceControlChangelist() |
Virtual destructor | ISourceControlChangelist.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanDelete () |
Returns true if the changelist is deletable. | ISourceControlChangelist.h | |
virtual FString GetIdentifier() |
Get source control specific identifier for this changelist, for example CL number in Perforce. | ISourceControlChangelist.h | |
virtual bool IsDefault() |
Returns true if this changelist is a default changelist. | ISourceControlChangelist.h |