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API > API/Developer > API/Developer/SourceControl > API/Developer/SourceControl/FSourceControlFileStatusMonitor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StopMonitoringFiles
(
uintptr_t OwnerId |
Stops monitoring all the files that were registered by the specified owner Id. | SourceControlFileStatusMonitor.h | |
void StopMonitoringFiles
(
uintptr_t OwnerId, |
SourceControlFileStatusMonitor.h | ||
void StopMonitoringFiles
(
uintptr_t OwnerId, |
SourceControlFileStatusMonitor.h |
StopMonitoringFiles(uintptr_t)
Description
Stops monitoring all the files that were registered by the specified owner Id.
| Name | StopMonitoringFiles |
| Type | function |
| Header File | /Engine/Source/Developer/SourceControl/Public/SourceControlFileStatusMonitor.h |
| Include Path | #include "SourceControlFileStatusMonitor.h" |
| Source | /Engine/Source/Developer/SourceControl/Private/SourceControlFileStatusMonitor.cpp |
void StopMonitoringFiles
(
uintptr_t OwnerId
)
StopMonitoringFiles(uintptr_t, const TArray< FString > &)
| Name | StopMonitoringFiles |
| Type | function |
| Header File | /Engine/Source/Developer/SourceControl/Public/SourceControlFileStatusMonitor.h |
| Include Path | #include "SourceControlFileStatusMonitor.h" |
| Source | /Engine/Source/Developer/SourceControl/Private/SourceControlFileStatusMonitor.cpp |
void StopMonitoringFiles
(
uintptr_t OwnerId,
const TArray < FString > & AbsPathnames
)
StopMonitoringFiles(uintptr_t, const TSet< FString > &)
| Name | StopMonitoringFiles |
| Type | function |
| Header File | /Engine/Source/Developer/SourceControl/Public/SourceControlFileStatusMonitor.h |
| Include Path | #include "SourceControlFileStatusMonitor.h" |
| Source | /Engine/Source/Developer/SourceControl/Private/SourceControlFileStatusMonitor.cpp |
void StopMonitoringFiles
(
uintptr_t OwnerId,
const TSet< FString > & AbsPathnames
)